In each meld, each 4, 5, 6 and 7 is worth 5 points each 8, 9, 10, J, Q and K is worth 10 points each A and 2 is worth 20 points and each joker is worth 50 points. Note that the very first meld that a team forms must fulfill the initial requirement as shown at the bottom of the team's table, which is 50 points at the start of the game. The 2's and jokers are wild cards, and a meld can include at most 2 wild cards plus at least 2 natural cards. Before forming canastas, you need to use your cards to form melds, i.e. All 3's cannot be used to form canastas, and if a red 3 is dealt to a player, it will be automatically moved to the corresponding table of the team, and another card will be dealt to the player. 2 tables are located on the two sides of the screen, and the two teams can place the legitimate cards onto the tables. At the start of each hand, each player will be dealt 11 cards, then 1 face-up card will be dealt to the discard pile in the middle of the screen, and the remaining face-down cards will be placed to the stock pile on the left of the discard pile.
2 decks of playing cards and 4 jokers will be used in the game, and two players sitting opposite to each other will become teammates such that 2 partnerships are formed. groups of at least 7 cards of the same rank, and then 'go out'. Can you demonstrate clever teamwork and use the wild cards wisely? In this 4-player game, your target is to form canastas, i.e.